Fifth in an ongoing series about the places where science and religion meet. The previous episode is here.
https://partiallyexaminedlife.com/2019/0...euniverse/
EXCERPT: . . . If we were able to perfect the amnesia-and-fake-memory combination, it would enable the deliberate realization of another favorite speculation of armchair philosophers, the idea that the entire world might have been created just five minutes ago, and that we came into it with all our memories intact but invented; that the history of the universe itself is a cleverly contrived fake.
As with solipsism, this philosophical conceit initially seems easy enough to debunk on grounds of sheer contrived implausibility. Any phenomenon powerful enough to create the entire universe at this particular moment in time would be powerful enough to create it from the beginning, so why start here? And would it take any less effort to fake an entire history than just to live it? Why do it?
But, as alluded to above, what is ludicrous on its face turns out once again to be a part of our standard nightly experience. Sometimes, true enough, we do dream of real people and real places with real histories. [...] In reality, that person we dreamt we were married to, that ancient cathedral, that charming seaside town, all were created on the spot, complete with their histories, just for the benefit of the dreamer.
Stranger still, they may not have been created at the start of the dream, nor yet even in the middle of the dream: Earlier, we considered the theory that our brain weaves the dream only after waking, as an attempt to make narrative sense of a jumble of random images. If that were true, the dream would only ever exist as a memory; it would not be possible to experience it as it happens.
As with solipsism, there is a video-game analog also to this scenario. In a video-game world, there is often some back story, some history going back, sometimes hundreds or even thousands of years, that explains the scenario the player finds himself or herself in. [...] Of course, despite the many signs and relics signaling the reality of that past within the game, it is all made up; it never happened. It is arguably not even real relative to the game reality, since no computer ever simulated the entire history of [..the game universe...]. It was written as a piece of fiction by the game designers, and then incorporated into the game, solely for atmosphere.
This is also a standard feature of books. The protagonist happens down an old road and meets a childhood friend he has not seen in years. [...] In reality, the friend only exists because the author needed a way to pass the information to the character. The old school days, the inside jokes, the shared memories of boyhood mischief, they were all made up on the spot, for realism, for verisimilitude. Most of that shared history never exists even on the page, it is implied in broad strokes, rather than lived in detail by the characters.
Oddly enough, modern science tells us that this very scenario, of being created with an invented past, is not just a feature of fiction, video games, and dreams. It actually describes an odd feature of our own real lives. It is known [...] that our memories ... are actually quite malleable and are altered and reformed each time they are recalled. So in a sense, for all of us, the person we are at any given moment is a potentially recent confabulation.
And as with the person, so with the world. If our memories can be manipulated and reformed, if our own past histories can be invented, then nothing stands in the way of the concept that the world itself might not have the history we perceive it to have. In an example of modern science bringing about uncanny echoes of ancient concepts, however, this idea of an invented past is also at the heart of one of the most controversial of all religious doctrines, creation science (also known as Young Earth Creationism, or YEC).
[...] it is the oft-mocked attempt to reconcile modern science with a strictly literal reading of the Bible ... that the world was created directly by God ... somewhere between six thousand and ten thousand years ago. This stands in direct contrast to the mainstream scientific consensus that the Earth is several billion years old, and formed naturally over an unimaginably vast span of time.
Creation science has been roundly rejected by the mainstream scientific establishment [...] Yet what makes it most fundamentally controversial is this very concept of an invented past. The area of the most internal conflict for creation science revolves around the fossil record. If the dinosaurs did not rule the earth millions of years before the evolution of humankind, then why does the fossil record seem to indicate that they did?
One scenario that would explain the evidence, while simultaneously endorsing many of the core doctrinal claims of creation science, is if the Earth itself were a part of some kind of cosmic video game, or something that can be conceptualized as like a video game. Only the Earth itself, and some of the surrounding space and nearer space objects would actually exist in the game, the rest would be what video game designers call a "skybox," a projected simulation of objects too distant to actually interact with. Similarly, only the recent history of the Earth would have actually taken place, the rest would be backstory added for atmosphere.
The idea that the world is God’s video game seems calculated to anger both scientists and true religious believers. And yet the overlap between these two superficially disparate conceptions of reality is difficult to dismiss. In the video-game paradigm, the video-game creator is clearly in the same role in relationship to the world as that traditionally held to be occupied by God. And if we follow creation science, it seems to imply that God created the world with the same artful deceptiveness as a video-game designer....
MORE (part 5): https://partiallyexaminedlife.com/2019/0...euniverse/
(Part 1) Did Bostrom Prove the Existence of God?
(Part 2) The Simulation Argument
(Part 3) What Is Simulation?
(Part 4) Alone In The Cyberverse
https://partiallyexaminedlife.com/2019/0...euniverse/
EXCERPT: . . . If we were able to perfect the amnesia-and-fake-memory combination, it would enable the deliberate realization of another favorite speculation of armchair philosophers, the idea that the entire world might have been created just five minutes ago, and that we came into it with all our memories intact but invented; that the history of the universe itself is a cleverly contrived fake.
As with solipsism, this philosophical conceit initially seems easy enough to debunk on grounds of sheer contrived implausibility. Any phenomenon powerful enough to create the entire universe at this particular moment in time would be powerful enough to create it from the beginning, so why start here? And would it take any less effort to fake an entire history than just to live it? Why do it?
But, as alluded to above, what is ludicrous on its face turns out once again to be a part of our standard nightly experience. Sometimes, true enough, we do dream of real people and real places with real histories. [...] In reality, that person we dreamt we were married to, that ancient cathedral, that charming seaside town, all were created on the spot, complete with their histories, just for the benefit of the dreamer.
Stranger still, they may not have been created at the start of the dream, nor yet even in the middle of the dream: Earlier, we considered the theory that our brain weaves the dream only after waking, as an attempt to make narrative sense of a jumble of random images. If that were true, the dream would only ever exist as a memory; it would not be possible to experience it as it happens.
As with solipsism, there is a video-game analog also to this scenario. In a video-game world, there is often some back story, some history going back, sometimes hundreds or even thousands of years, that explains the scenario the player finds himself or herself in. [...] Of course, despite the many signs and relics signaling the reality of that past within the game, it is all made up; it never happened. It is arguably not even real relative to the game reality, since no computer ever simulated the entire history of [..the game universe...]. It was written as a piece of fiction by the game designers, and then incorporated into the game, solely for atmosphere.
This is also a standard feature of books. The protagonist happens down an old road and meets a childhood friend he has not seen in years. [...] In reality, the friend only exists because the author needed a way to pass the information to the character. The old school days, the inside jokes, the shared memories of boyhood mischief, they were all made up on the spot, for realism, for verisimilitude. Most of that shared history never exists even on the page, it is implied in broad strokes, rather than lived in detail by the characters.
Oddly enough, modern science tells us that this very scenario, of being created with an invented past, is not just a feature of fiction, video games, and dreams. It actually describes an odd feature of our own real lives. It is known [...] that our memories ... are actually quite malleable and are altered and reformed each time they are recalled. So in a sense, for all of us, the person we are at any given moment is a potentially recent confabulation.
And as with the person, so with the world. If our memories can be manipulated and reformed, if our own past histories can be invented, then nothing stands in the way of the concept that the world itself might not have the history we perceive it to have. In an example of modern science bringing about uncanny echoes of ancient concepts, however, this idea of an invented past is also at the heart of one of the most controversial of all religious doctrines, creation science (also known as Young Earth Creationism, or YEC).
[...] it is the oft-mocked attempt to reconcile modern science with a strictly literal reading of the Bible ... that the world was created directly by God ... somewhere between six thousand and ten thousand years ago. This stands in direct contrast to the mainstream scientific consensus that the Earth is several billion years old, and formed naturally over an unimaginably vast span of time.
Creation science has been roundly rejected by the mainstream scientific establishment [...] Yet what makes it most fundamentally controversial is this very concept of an invented past. The area of the most internal conflict for creation science revolves around the fossil record. If the dinosaurs did not rule the earth millions of years before the evolution of humankind, then why does the fossil record seem to indicate that they did?
One scenario that would explain the evidence, while simultaneously endorsing many of the core doctrinal claims of creation science, is if the Earth itself were a part of some kind of cosmic video game, or something that can be conceptualized as like a video game. Only the Earth itself, and some of the surrounding space and nearer space objects would actually exist in the game, the rest would be what video game designers call a "skybox," a projected simulation of objects too distant to actually interact with. Similarly, only the recent history of the Earth would have actually taken place, the rest would be backstory added for atmosphere.
The idea that the world is God’s video game seems calculated to anger both scientists and true religious believers. And yet the overlap between these two superficially disparate conceptions of reality is difficult to dismiss. In the video-game paradigm, the video-game creator is clearly in the same role in relationship to the world as that traditionally held to be occupied by God. And if we follow creation science, it seems to imply that God created the world with the same artful deceptiveness as a video-game designer....
MORE (part 5): https://partiallyexaminedlife.com/2019/0...euniverse/
(Part 1) Did Bostrom Prove the Existence of God?
(Part 2) The Simulation Argument
(Part 3) What Is Simulation?
(Part 4) Alone In The Cyberverse