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Games: The Chart That Explains Everyone

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http://www.wnyc.org/story/the-chart-that...alignment/

EXCERPT: Now that "Dungeons & Dragons" has been around since the 1970s, many former players have gone on to become successful novelists, playwrights, screenwriters and video game designers. And, when you ask them, many of those former players say that D&D was a foundation of their creative process. And they often point to an exercise in the game that helps them create complex fictional characters. When you create a character in D&D, you decide where to put that character on a moral axis. Are you good, evil, or morally neutral? Simple enough. But then you have to decide where your character fits on a law-abiding axis. Do you always obey the law? Are you neutral about the law? Or are you chaotic — do you believe laws are meant to be broken? The best way to wrap your head around this concept is to...
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