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Full Version: How games turn us into philosophers
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EXCERPT: [...] So where do video games come in? Games still often find themselves questioned for their cultural and artistic merit, but as vessels for narrative thought experiments, they actually have several advantages over other forms of media such as books and films. As Marcus Schulzke explained in his 2013 paper “Simulating Philosophy: Interpreting Video Games as Executable Thought Experiments”, this is basically down to those often uneasy bedfellows of video games: narrative and mechanics. “Game narratives set out explicit problems that raise philosophical questions,” says Schulzke, while “gameplay mechanics set the rules that govern players' range of choices....”